Dragon Age Origins Summoning Sciences Guide To The Quest And Puzzle

The Summoning Sciences quest in Dragon Age Origins presents players with one of the most intriguing interactive puzzles located within the Circle Tower. While exploring the library during the Broken Circle main quest, players discover notes detailing forgotten magical exercises that require precise execution. Successfully completing these rituals awards unique codex entries, item drops, and a secret encounter.
Starting the Quest and the First Exercises
To initiate the puzzle, head to the library level of the Circle Tower and touch the Summoning Font. For the first exercise, touch the Tome of Spirit Personages followed by the First Summoning Circle to summon a spirit hog. The second exercise requires touching Rodercom's Uncommon Calling, the Statue of Magus Gorvish, and the Second Summoning Circle.
Confronting the Third Summoning Challenge
The third exercise introduces combat and requires a longer combination of interactions around the room. Players must select Elvorn's Grande Bestiary, the Common Table Carving Spot, Spiritorum Etherialis, Magus Gorvish, and a Novice Phylactery. After interacting with the Third Summoning Circle, a hostile Fade Rifter will appear and must be defeated for loot.
Unlocking the Hidden Fourth Summoning
The final ritual serves as a hidden easter egg that is not explicitly detailed in standard quest logs. Players must repeat all previous steps in sequential order before visiting the adjacent room to find the Fourth Summoning spot behind a bookshelf. This complex sequence summons Arl Foreshadow, a mysterious figure who drops a unique pocket codex entry before disappearing.
Tips for Navigating the Circle Tower
Completing all four exercises ensures that players maximize their experience points and collect rare codex entries while exploring the tower. It is best to undertake this puzzle during the initial tower sweep to avoid unnecessary backtracking later in the game. Careful reading of the Codex entries will help keep track of each object's exact location in the library.